About Me
I'm a robotics engineer and computer scientist driven by a simple yet powerful question: How can I make one aspect of my life easier every day? This philosophy guides my work in robotics, computer vision, and edge AI, where I design and build intelligent systems that solve real-world problems.
My passion for making things extends from building autonomous robots with SLAM navigation and visual language models to creating practical tools like my Pokemon card arbitrage assistants that help me buy at the right price. I firmly believe in learning by doing. I've built a 3D printer from scratch using CD players, designed custom parts in Fusion360 for various projects (especially my robot), and I'm constantly iterating on new ideas.
My academic background combines a B.S. in Computer Science from Rutgers University with minors in Earth & Planetary Science and Physics - a unique blend that reflects my diverse curiosity. Since childhood, I've been fascinated by astronomy and mineralogy, interests I maintain to this day. When I'm not working on robots or writing code, you'll find me exploring DIY projects, gaming, or diving deep into my card collecting hobby by making new resources I can use and share with friends.
I thrive especially in research environments where I can explore multiple approaches to solving complex problems. My professional experience spans robotics, computer vision specializing in object detection, and edge computing all complemented by my computer science expertise that allows me to tackle projects I wouldn't have been exposed to otherwise.
Featured Projects
Building solutions that matter
Technical Expertise
Programming Languages
Frameworks & Libraries
Tools & Platforms
International Bronze Medal - Infomatrix 2018
Competed internationally at Infomatrix 2018 with my autonomous robot, showcasing advanced computer vision and robotics skills on a global stage.
